Sure CSII had a really REALLY rough start, but I still cant help but think that this game has a bright future in front of it
Fs. I'm so glad that this didn't go the way of KSP2. The launch here was disappointing, but the bones of the game are good, an upgrade over its predecessor, and can be built on
KSP sold over 5,000,000 copies, it is the 159th most reviewed game of all time on steam, and conservatively earned around $100,000,000 in gross revenue between the base game and it's expansions. Perhaps not "huge" but it was much more significant than a lot of people realize.
it’s significant by itself, but when you compare it to games like GTA V(and Online), RDR2 and the NBA2K series it looks like a small indie game in comparison, Take Two could probably keep going with those three series alone(NBA and GTA Online generate a lot of revenue from micro transactions alone, and GTA 6 will probably also bring more money in the first hour after release than the whole KSP franchise in all these years).
It must have been as big, I would think possibly bigger that CS? We would need to look at total sales and I'm on my mobile but feel free to do the work 🤣
Kerbal Space Program is probably a brand with more revenue potential, but it's parent company also owns Bioshock, Civilization and Grand Theft Auto. Cities Skylines is a smaller fish, but it's also in a much smaller pond, so to speak.
676
u/DarkPhoenix_077 Jul 28 '24
This is exaclty the kind of shit for which we desperately needed a sequel
Sure CSII had a really REALLY rough start, but I still cant help but think that this game has a bright future in front of it