They changed a bunch of things with inputs, which broke a lot of things on my end in 4.13.
If you are using UMG mapped on an object in 3D space, you will have problems. I had to re-implement a bunch of things in c++ with scan codes, virtual keys and what not, for the user to be able to type text in a edit text control.
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u/[deleted] Nov 15 '16
How easy is it to transfer a 4.12 project to 4.14, knowing my luck 80% of everything won't work.