r/unrealengine • u/Paradoxical95 Solo Dev - 'Salvation Hours' • Mar 22 '23
User Interface looking pixelated UMG
I was following this tutorial on making 3D Main menu.I was successful however the text on buttons in my game look bad. They look pixelated. What am I doing wrong? Is it the canvas size ? or is it that my font is too big relative to the screen size?
Also, other options look muddy for some reason. Why is that.?
As you can see. The button that I hover on looks even more pixelated than the normal ones.
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u/LifeofVertigo Mar 22 '23
Im not near my pc so I can’t look up the specific setting names, but I’ll do my best to help from memory.
1.) If I remember correctly, the biggest help I had with this issue, was setting the widget size to much larger 3d actor, than in the widget itself. I believe if say the widget size is 300x100 on the canvas, I usually set the 3d Draw Size on the actor to 600x200. I may have this backwards, so play with it a bit. 2.) Set the anti aliasing to an option other than the default, Unreal’s AA causes 3d widgets to blur and look a bit rough.