r/sto 4d ago

Monday Megathread - your weekly "dumb question" thread Megathread

Post all the questions you may have about anything STO-related. PC? Console? Everyone's welcome to post their questions here.

Last thread can be found here.

Stay safe out there and happy flying!

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u/Iselkractokidz 3d ago

On PS5, and this is probably obvious, but is there a way to display my currently active space buffs? There doesn’t appear to be a simple way of displaying them in the UI. I have the Eleos console and can never remember if I’ve activated the buff or not.

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u/Free_Clerk223 3d ago

Yeah unfortunately we can't see any buffs or debuffs on console

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u/Iselkractokidz 2d ago

Seems like a rather significant oversight.

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u/DreadBert_IAm 1d ago

Heh, throw it in the bucket with no carrier modes (while we have doffs for them) and the deca-gaggle of consoles and skills we can't setup auto fire conditions for. It's weirdly unpolished for it's age.

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u/AscenDevise 1d ago

It's not an oversight at all. If they didn't know what they were doing while working on the port, they 100% knew what they did when they delivered the finished product. Console STO is a gimped product (seriously, how are you going to port something that has people constantly going through and tracking literal dozens of abilities and more literal dozens of buffs and debuffs and make that work on a gamepad?) that demands the same amount of money, while offering significantly less - and add to that the financial conundrum with M$ and $ony that led to them not being able to add a Zen stipend to the console LTS, because that wasn't bad enough.

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u/Scoustar 3d ago

It’s really annoying how the Elios console buffs don’t highlight on console like they do on PC, meaning the only way you can really tell is by picking out the rings orbiting your ship, broken into 3 colours if you have all 3 running