r/oblivion • u/iankenaston • 21h ago
Screenshot I was gonna assassinate this guy but my arrow landed here... Maybe this is a sign.
i.redd.itr/oblivion • u/Lantern_Sone • 6h ago
Discussion What are your thoughts on the Knights of the Nine?
i.redd.itr/oblivion • u/Okan_Zokamee • 9h ago
Screenshot I feel like my character is starting to judge me
i.redd.itr/oblivion • u/perrogamer_attempt2 • 20h ago
Question Any of you been expelled from the Fighter’s guild after killing Manglir during The Hist?
i.redd.itI had a mini heart attack when Modryn got pissed off at me, since I also had the Swampy quest bug on me earlier.
Is this intended or a bug from not updating the game?
r/oblivion • u/sketch_for_summer • 19h ago
Discussion Free Home in Leyawiin for starting mage characters
galleryThis may be common knowledge for many veteran players, but I'm sure that newer players need to know that containers labeled "sack", "grain sack" or something alike never respawn. And by never, I mean 99% of cases. So, how can we be sure? Today I'm trying to sell you on using the Leyawiin Mages Guild as a makeshift player home.
Basement (pictures 1, 2 and 3): all sacks (three near the bed, two by the middle pillar, leaning on a shelf, three in the south-western corner); bonus safe containers — a lectern and a covered pot. Total containers: 10
Lobby (pictures 4, 5, 6 and 7): all sacks (two in each of the side-rooms immediately to the left and right of the entrance, two behind the alchemist's desk, three in the pantry near the dining area); bonus container — wooden chest that contains skooma. Total containers: 10
2nd Floor North (picture 8): only one open-top grain sack
2nd Floor South (pictures 9, 10 and 11): bedroom — none; study — all sacks (three near the small shelf at the southern wall), small chest under a small shelf to the right of the entrance; storage area — all sacks (one between two barrels, seven under the window, one on top of the shelf, one behind a lonely barrel), the other containers here are respawning and contain food and clutter. Total containers: 14
3rd floor North: not tested because it's Dagail's room and all containers are marked as owned in my game (it's probably OOO that's doing this)
Summary: if you want to use Leyawiin Mages Guild Hall as a player house, you need only join the Mages Guild. This home is a little walk from the fast travel point, but you get the opportunity to hit the shops to sell loot on your way there. Many respawning containers here provide food, which is great for alchemy. If you want to permanently delete some items, like the clutter you will empty all of these sacks of, you can store it in one of the respawning cupboards in the lobby. Two of them just happily eat any item, without even replacing it with something else. Al long as you use only the containers listed here, you have a free player home with a free bed, abundant food, an alchemist vendor, two spell vendors, a magic item recharging service and 25 CONTAINERS that can store anything your heart desires!
Get it now while it's hot! 😄
And now, for the engagement: have you ever used a random basement full of sacks as your player house?
r/oblivion • u/Draculus • 2h ago
Video How goes it?
Enable HLS to view with audio, or disable this notification
r/oblivion • u/morrowindwalking • 16h ago
Screenshot Cloud Ruler Temple, built in the Jerall Mountains by the Akaviri Dragonguard during the Second Era under the Reman Dynasty. It is now the headquarters of the Order of the Blades, the successor to the Dragonguard
galleryr/oblivion • u/Carryza • 8h ago
Discussion Do you roleplay your character over a large lifespan? Or not?
While I don't tweak my character's face in the menu, I like to imagine her life over two decades, from her being thirteen/early teen and joining the thief guild as a low fry, to her being in her early twenties during DB questline, her redemption arc with Martin in her eary thirties and being an acknowledged, rich hero end of 30s/early 40s.
(and showing off my "normal-looking character" to flex, because I'm unimaginative)
What about you?
r/oblivion • u/JonVonBasslake • 7h ago
Character Tried (and miserably failed) to create Pixel the Cornish Rex of Pixel and Sophie fame in Oblivion
i.redd.itr/oblivion • u/Honest_Climate3061 • 8h ago
Bug Help Could anybody help me with this?
i.redd.itr/oblivion • u/BaronZaratan • 12h ago
Meme Sampling Homemade Skooma
Enable HLS to view with audio, or disable this notification
r/oblivion • u/CrimsonToker707 • 4h ago
Mod Help Has anyone successfully modded Oblivion on steam deck? Having issues.
I've tried to follow guides to install Mod Organizer 2 on the deck, and it won't work for me at all. I cannot install it. So I wanted to just install mods manually. I've done it a thousand times on my PC, so I know the basic process. But on a fresh install of Oblivion, when I launch OblivionLauncher.exe, I cannot click on "Data files". It's greyed out. So even if I manually install mods, if there's an esm or esp file, I can't enable it. I'm guessing I'm just hosed? I can't mod it then?
r/oblivion • u/sorrysolopsist • 40m ago
Discussion combat in Oblivion vs Skyrim
i remember when skyrim came out it was praised for its improvements in combat. but im replaying oblivion and it feels like skyrim was a step backwards. removing athletics and acrobatics, I don't think length of reach with swords is a thing in skyrim, off hand spells are way more dynamic than shouts, etc.
what makes people say that skyrim has better combat?
r/oblivion • u/akihasubarashi • 15h ago
Question New player advises
Sooo... after playing skyrim enough(680hr) ı decided to play oblivion too. What should ı know about this game? Any head-up or advises?
r/oblivion • u/Ronin_735 • 2h ago
Question Need advice on character creation/build
So, I want to play a custom class "Eldritch Knight", based on the dnd fighter subclass. As such, I'll only be taking two mage skills as majors - destruction and alteration.
What I have so far:
Race: -???
Birthsign: -???
Class Specialization: -combat
Class fav. attributes: -strength -intelligence
Class major skills: -heavy armor -blade -destruction -alteration -??? -??? -???
Any advice on what to have for the blank spots in the build would be great
r/oblivion • u/Cold-Procedure-5332 • 19h ago
Mod Help MPGUI/TES4LL in MO2: Help, unable to open BMP error!
i.redd.itTitle, but for clear explanation i’ve been making an Portable MO2 Stock game set up Oblivion modlist. Hopefully to put on wabbajack, I’m loading it with all the twmp mods, separate world space quest mods, unique land, hesu, and better cities. So on and so forth.
So, i’m trying to get these programs to work in MO2 and i’ve been having issues with an error like this:
9176 [Command] FileIterator -directory="textureslandscape" -pattern="*.dds" -recursive 9177 [Command] ImportMapFromDDS -name="test" -filename="textureslandscapeOblivionterrainhdoblivionevilsymbol01.dds" -even -replacemap 9178 [Info] ImportMapFromDDS: map test existing, will be replaced 9179 [Info] Decompressed texture Dimensions: 1024x1024, Faces: 1, Levels: 11, FourCC: 0x78424752 'R' 'G' 'B' 'x' 9180 [Info] The map covers 1 quads at 2 level(s) 9181 [Command] ScaleMap -map="test" -sizeX=4 -sizeY=4 9182 [Command] SetFlag -name="newname" -value="textureslandscapeOblivionterrainhdoblivionevilsymbol01.dds" -replace=".dds" -with=".bmp" 9183 [Command] SetFlag -name="newname" -value="textureslandscapeOblivionterrainhdoblivionevilsymbol01.bmp" -replace="textureslandscape" -with="tes4qlod_texOblivion" -num=1 9184 [Command] ExportMap -map="test" -filename="tes4qlod_texOblivionOblivionterrainhdoblivionevilsymbol01.bmp" 9185 [Error] Unable to open BMP file 'D:ModdingTES4MO2modsTES4LLtes4qlod_texOblivionOblivionterrainhdoblivionevilsymbol01.bmp'
and a map image generated as shown. What’s going on here and how can I fix it? Does anyone have leads I can follow for this?
r/oblivion • u/Ok-Engineer7745 • 2h ago
Discussion The remaster is apparently coming soon according to official leaked Microsoft documents
The remaster is apparently coming soon according to official leaked Microsoft documents.