I agree. As a DM, I particularly enjoy there being a town with the fighter’s loving grandparents around to take the edge off the world ending danger. Or the wizard finding his long lost son who marched off to war. Maybe even the grumpy barbarian walking his daughter down the aisle.
I have always found that happy moments motivate the party far more than anything else because the threat of never having another. Everyone expects a DM to kill the family. But if they are dead, the party can’t anxiously try to protect them. They will just murder hobo.
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u/Win32error Jul 30 '24
I've really never had that happen in a game. All the DMs I know love building on character backstories rather than just trash them.