r/CitiesSkylines Apr 04 '23

No multiplayer in Cities Skylines 2 Discussion

So Colossal Order have answered a few question which were submitted for month of March. The most intresting one was this one when asked if there will be mutiplayer in CS2? And the reply indicates for now there seem to be no multiplayer option as it would take too much time and resources.

https://preview.redd.it/0crbe54wnvra1.jpg?width=1920&format=pjpg&auto=webp&s=0ba17c882b76c0faf0327bd2c3285d3bfc80f9df

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u/AdonisBatheus Apr 04 '23

Completely understandable, I don't think anyone expected it to have any. HOWEVER...I would really enjoy it as an addition. Not online play with dedicated servers, just peer-to-peer. I would love to build wild cities with my friends or boyfriend.

366

u/celestiaequestria Apr 04 '23

My fear would be that multi-player as a "must have to launch" feature would wind up overbuilt to justify its existence. I don't want to see Cities Skylines introduce a seasonal pass because of feature creep.

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u/LiquidMedicine Apr 04 '23

I wonder if it’d be feasible to go the route Fallout did and release the singleplayer standalone game, then a separate multiplayer game on the same engine

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u/-Dillad- Apr 04 '23

for such a small company I wouldn’t think so

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u/Hardass_McBadCop Apr 04 '23

I'm not sure FO76 is a launch experience that should be emulated.

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u/BigMcThickHuge Apr 04 '23 edited Apr 05 '23

Not their fiasco. Still a semi ok idea. They just sucked so hard at it since they went the greedy route.

You could actually watch the fire start with Horse Armor dlc in Oblivion.

They reminded everyone what they plan to do and cemented their future problematic labels, by trying to force paid mods almost overnight on Steam back in the day.

The dumbest idea in the game industry, executed by what can only be called ALL idiots, and so poorly done that they sorta hinted at future buffoonery.

Funny thing this is about steamdeck- Valve had a hand in trying it out too. Gabe's hands ain't clean on that bullshit.

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u/stumac85 Apr 05 '23

I believe the issue at launch was the lack of NPCs. They have since rectified this and I have to say it is pretty decent, although slightly grindy.

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u/LiquidMedicine Apr 05 '23

i’m sure CO could do a better job of it than Bethesda, that’s a pretty low bar to set

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u/[deleted] Apr 05 '23

FO76 was suppose to be DLC for FO4. As with most of their “great” DLC ideas in Fallout 4, it was probably stolen from a modder (see the Vault DLC)