r/unrealengine • u/stcifttm • Dec 05 '24
Line Trace Component hitting parent instead of component Solved
I have a line trace component block being called every tick to highlight a component when you're looking at it. When this line trace is called though, it doesn't highlight when hitting the component, but it does when hitting the parent. The trace is following the right path, just not hitting the component
2 Upvotes
1
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2
u/PokeyTradrrr Dec 05 '24
Can you share some screenshots of the line trace code(or blueprint) and the collision settings for the component?