r/dndmemes Artificer Nov 13 '21

they're not rare, De Beers manually controls the market price by limiting the amount of diamonds on the market. Lore meme

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604

u/niancatcat Nov 13 '21

Yes but on earth we make man-made diamonds which are much better than natural ones.

587

u/Gnomin_Supreme Wizard Nov 13 '21

I feel like a Transmutation Wizard with Fabricate and Alchemist Tools Proficiency could synthesize diamonds from another source of Carbon. Like coal ash, or graphite.

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u/Majulath99 Nov 13 '21

That would be fun character. Guild Artisan Artificer who manufactures diamonds for a living.

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u/SmartAlec105 Nov 13 '21

Brandon Sanderson’s Stormlight Archive has a neat transmutation based economy. You need specific tools that are extremely rare and use gemstones as the resource with different tools and gemstones being required to produce different materials such as metal or grain. So gemstones make up the currency with their value depending on the material they can be used to produce. The idea of metal being the currency seems strange to them since gold is as rare as steel.

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u/CrimsonMutt Nov 13 '21

the Lopen approves this comment

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u/[deleted] Nov 13 '21

[deleted]

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u/RebelKeithy Nov 13 '21

The gems aren't consumed, they lose their stored stormlight when used and can be infused in the next high storm, empty gems are still spendable but suspicious.

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u/Baloroth Nov 13 '21

The primary use of gems (at least why they're used for money) is soulcasting, which is why emeralds are the most valuable: they are needed in soulcasting food, and soulcasting often does shatter the gem.

2

u/ejdj1011 Nov 13 '21

Technically, they can be crack and become substantially less useful if you force a lot of power through them to do big flashy magic

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u/Miss_Understand_ Nov 13 '21

most cool comment

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u/Horsefucker_Montreal Nov 13 '21

most coal comment

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u/Miss_Understand_ Nov 13 '21

excellent diamond pun

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u/Tewered Nov 13 '21

I'd say that was a brilliant one.

1

u/normous Nov 13 '21

It was hard

1

u/Unprixel Nov 13 '21

I'm hard.

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u/[deleted] Nov 13 '21

[deleted]

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u/TwiceCookedPorkins Nov 13 '21

Mohs definitely.

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u/Thowitawaydave Nov 13 '21

This whole thread is facet-nating.

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u/Randomd0g Nov 13 '21

Fighter (with his dying breath) : "Please... revivify me..."

Cleric: Yes of course! ...Shit. I'm out of diamonds.

Wizard: No worries I got one

Cleric: BY THE POWER OF THE LIGHT, I SACRIFICE THIS DIAMOND TO GIVE BREATH T... What the fuck it's not working. Wizard are you sure this is a diamond???

Wizard: Of course it's a diamond! I made it myself!

Cleric: You.... MADE it??? DO YOU NOT THINK THAT THE DIETY WHO POWERS MY SPELLS CAN TELL THE DIFFERENCE BETWEEN A REAL DIAMOND AND A DIY PROJECT?? YOU ABSOLUTE IDIOT, THE FIGHTER IS DEAD NOW BECAUSE OF YOU

Wizard: ME? YOU'RE THE CLERIC WHO DIDN'T PACK ENOUGH DIAMONDS!

Fighter: (splutters and coughs as he comes back to life)

Cleric: WHAT? BUT HOW?

Rogue: (throwing away an empty healing potion bottle) Um.. yeah you guys were bickering so I just...

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u/Gnomin_Supreme Wizard Nov 13 '21

The diamond would be real. A diamond is just Carbon atoms it a specific molecular structure.

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u/Duhblobby Nov 13 '21

Why do you assume the real world physical composition is the only factor, rather than the necessity of it being a sacrifice being part of the casting of the divine spell that can return the dead to life but only at a cost?

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u/Gnomin_Supreme Wizard Nov 13 '21

Are we sure that's 100% the reason these Spells need diamonds? Could just some representation of purity, or some metaphysical property for channeling Soul Energy back into the Material Plane.

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u/Licho5 Nov 13 '21

Would make more sense that 'cost of a sacrifice', since the cost doesn't increase proportionally to the caster's wealth.

4

u/Hammurabi87 Nov 13 '21

Or to the rarity and value of diamonds in the setting, for that matter.

1

u/TheWizardOfFoz Nov 14 '21

This is wrong. The spell requires diamonds worth a specific amount (1000 gold in the case of resurrection). The value of diamonds within the setting is the main deciding factor. Not the diamonds themselves.

2

u/[deleted] Nov 14 '21

For a setting with such a rule set to be even remotely internally consistent, this would need to be the case. As the value of a diamond is entirely arbitrary, and depends on their perceived economic value within a social structure at any given time.

I.e. Why would you still require the same quantity of diamonds to revive someone, if you were forced to purchase them at exorbitant costs due to their regional scarcity?

I'd argue it has nothing at all to do with the perceived value of a diamond(or lack thereof), and has more to do with the metaphysical properties of a diamond that allow it to act as a soul transmuting reagent of sorts. It may even be the case that there is nothing special at all about a diamond, and that it is the zeitgeist belief that a diamond is required, which gives it such a property.

2

u/Zeebuoy Nov 13 '21

technically since its X gp of diamonds I saw a funny scenario where the merchant just,

ups the price of an extremely small amount of diamonds to get the same effect.

2

u/Culsandar Nov 14 '21

Cleric "I cast raise dead on the fighter!"

Their deity "you bought that diamond on sale! It isn't worth enough!"

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u/TheWizardOfFoz Nov 14 '21

I’m assuming it’s market value. An individual transaction to game the system wouldn’t count.

I’d assume the market value in a D&D world would be maintained and managed by the church itself.

1

u/Zeebuoy Nov 14 '21

probably though the scenario was a comedic skit.

3

u/Q_221 Nov 13 '21

Yes, this is certainly what diamonds on a world with no magic are. But D&D is not a world that runs on materialism.

For example, people are just arrangements of a number of different elements in a nonmagical world. But in D&D people have souls, which are extremely crucial to their continued existence as people: if the soul can't or won't return to a body, there's nothing you can do physically that will turn that body back into a person.

There's no reason there couldn't be a similar thing going on with other objects: a diamond created in the ground may have a certain spark of the world's creation in it, a spark that can't be replicated no matter how you arrange carbon atoms.

So it's just down to what makes a better story.

-3

u/[deleted] Nov 13 '21

You do know that you're arguing about molecular structure of diamonds in a universe where Newton's laws are not in effect?

8

u/Gnomin_Supreme Wizard Nov 13 '21

They are though, the laws of physics still exist in the DnD universe, and Magic breaks them.

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u/Hammurabi87 Nov 13 '21

They mostly exist. From what I've read of the Spelljammer setting, things get quite weird once you start to move away from the ground...

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u/Gnomin_Supreme Wizard Nov 13 '21

Fair enough, it's basically the physics of Super Mario Galaxy.

0

u/PM_Me_HairyArmpits Nov 13 '21

DIETY

Mishakal, have you lost weight?

13

u/theniemeyer95 Nov 13 '21

This is the start of an adventure. You're protecting the wizard from the diamond mining family who want to kill him for creating diamonds and selling them for cheap.

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u/amberoze Nov 13 '21 edited Nov 13 '21

I could see this. Homebrewing a value of maybe 1/10th the value of your carbon source. 10gp worth of coal would give a 1gp diamond.

Just spitballing, because now that it's written down it seems wrong somehow. Anyone got any better ideas?

Edit: after a few replies, I have confirmed my own stupidity. My first though was way off base. I have since concluded that the gp value should only go up by a small percentage due to the effort put into the transmutation. However, based on the way natural diamonds are created, I have also concluded that it's the weight that should be the big change factor here. A large amount of coal (with variation due to purity), would render fairly small diamonds. The secondary factor would then be time and spell components expended during the process. Depending on your dm, and the world's economy, it may end up being more expensive to craft your own diamonds than to just buy natural ones.

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u/Corpse_Rust Nov 13 '21

But then when you want 1000gp of diamonds you would need 10,000gp of coal. When you could have just bought 1000gp worth of diamond in the first place.

It would need to add value, not remove it.

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u/codexx33 Nov 13 '21

It's already easy to manufacture wealth like this. Magic always will, and has always, broken the game. Buy some steel and fabricate full plate. Repeat. Become wealthy. Do in ten minutes which takes a mundane crafter weeks (with a chance of failure).

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u/Corpse_Rust Nov 13 '21

Yah, they do not really want your adventurers to become full time crafters. Though that could make for a unique game.

A group of artisans adventuring! Finding spells and materials!

1

u/-hey-ben- Team Sorcerer Nov 13 '21

You would also need proficiency in smiths tools in order to fabricate any full plate worth buying, per the spell. But so long as you check that box, yeah you’re correct

1

u/codexx33 Nov 13 '21

Yep, which is most easily accomplished by picking the right race. Some kind of dwarf gets artisans tools I don't recall which one

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u/amberoze Nov 13 '21

That's my thought too, but then you'd have players who buy 1,000gp in coal to sell for 10,000gp in diamonds. Maybe a weight trade off, but keep same value instead. 1,000gp in coal is probably like half a ton of coal. But a 1,000gp diamond is roughly fist sized.

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u/BraxbroWasTaken Sorcerer Nov 13 '21

making them able to turn a profit off of it isn’t bad so long as it’s enough of a pain in the ass

5

u/Rimasticus Cleric Nov 13 '21

Also, as they flood he market with diamonds, the cost of diamonds go down. So the profits start to become lower and now they would need even more diamonds for their spells since their worth has dropped.

5

u/okkokkoX Nov 13 '21

It feels wrong that the amount of diamonds needed for spells is linked to their market value.

Although, it would be a cool premise for a character that tries to artificially raise the price of diamonds so that they would need less diamonds to cast spells. If you make diamonds priceless, would you be able to use one diamond infinitely in spells?

2

u/Thowitawaydave Nov 13 '21

Every time you use the priceless diamond it dulls slightly, until finally it is one again a lump of coal. Magical entropy!

1

u/[deleted] Nov 13 '21

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1

u/PlatypusFighter Nov 13 '21

This. Your average shopkeep won’t be able to afford nor be interested in buying 10kgp worth of diamonds lol

Realistically they’d need to go to a very large city and find a filthy rich. That makes sense lore-wise, and it’s a perfectly reasonable way to balance it I think

Though I’d say 10:1 diamonds:coal is too high a ratio. I wouldn’t do more than 5x

8

u/Odd_Employer Nov 13 '21

Make it a costly process

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u/EricFaust Nov 13 '21

Just make it take a long time. You want to turn 1000g of coal into 1500g of diamonds? Well look at that, this complicated magical process takes just as long as it takes to make an equivalent cost magic item as per the side hustle rules. What a coincidence.

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u/VicisSubsisto DM (Dungeon Memelord) Nov 13 '21

I like "Side Hustle Rules" better than "Downtime Activities".

3

u/Goldfish-Bowl Nov 13 '21

The diamonds are useful as material components for spells etc, but are cloudy, flawed and ugly. No jeweler would buy them for their aesthetic, they are only fit as material

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u/SonTyp_OhneNamen Rogue Nov 13 '21

It prevents the limited natural resources from running out, so at a certain point diamonds‘ relative value would go up more than the coal simply because the demand isn’t declining, so an equilibrium of 1000gp of coal getting transformed into 1000gp of diamonds is strictly enforced by the immortal lich D‘Aebierzh‘s company to keep him in power over the resurrection market by controlling large scale coal mining, smear campaigning and sabotaging wooden coal transmutation… annnd we‘re back to reality.

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u/[deleted] Nov 13 '21

[deleted]

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u/Nitrotetrazole Nov 13 '21

I lost it at Crypt Cauldron and Beyond xD

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u/alexeitoromega Nov 13 '21

That would make the price much higher than just buying a normal one. Maybe doing it not about the price but the quantity? Coal should be a somewhat cheap enough product for people to buy to survive the winter, or as a product more kind to beign transported than lumber, but the quantity they have is relatively small.

So, make it so that big quantities, enough for beign able to form diamonds, are not on stock on most of the world except in the cities with more trading market or in town with coal mines. Maybe at 1/2 of the original diamond cost so players have a real incentive to do the travels to those places.

Heck, you could even make it a social problem in your campaign / world. Some asshole wizard bought practically all the coal supply in the market and now most of the city won't be able to pass the winter.

Just throwing ideas around.

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u/djdanyboy Nov 13 '21

Only using these numbers to keep it simple but:

If say a typically sourced diamond is 10gp, then you can have the "crafted" diamond at 1gp.

But then say, maybe you need 5 or 10 times the weight of the desired diamond in coal (or any factor you desire).

This amount of coal likely wouldn't be anywhere near 10gp to make a standard sized diamond; but as long as you keep that value above the 1gp sell value (maybe even go to or above 5gp), then you have some kind of trade off without it also being exploitable.

(And as its a homebrew, you could play around with the world's coal scarcity/supply, making this action less or more desirable. For example: low world supply and your party are in Arctic tundra, do you really need the diamond when making that fire could be the only thing keeping you alive?)

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u/LevelSevenLaserLotus Essential NPC Nov 13 '21

It looks like diamonds are typically 99.95% pure carbon, and coal regularly ranges from 60-80% pure. So the best possible diamond you could make out of 1 kg of normal coal would weigh just shy of 800 grams, assuming no mass loss from tooling. And with 1 carat equaling 0.2 grams, you would end up with a maximum of an exactly 3,998 carat diamond. However with a 5 carat diamond valuing anywhere from $50k-$340K, it's safe to say valuing by carat weight alone is a poor metric. You could easily end up with a butt-ugly diamond-like mass that is only valued by craftsmen for tool-making (abrasives, cutting wire, etc.), so I would probably value this sort of output as industrial grade and anywhere from $0.30-$10/carat. That would get you between roughly $1200-$40k per cast. And using my favorite GP to USD conversion calculation for labor, that would be roughly 60-2,000 GP each time from a 1 kg coal lump.

HOWEVER this does all assume max value is used at each step. So I would balance this by both requiring the PC to already have a high degree of familiarity with high end blast furnaces and alchemy tools (see below), and have the output value scale with time and use count to represent tool practice and to prevent ridiculous amounts of "free" resources from showing up until they can regularly pull somewhere in that range from a quick dungeon trip. You might also make it more difficult to find large amounts of pure enough carbon to get more than a few GP per cast initially. Maybe they're not anywhere near a coal mine so the locals just burn wood into crappy charcoal, or maybe it's a warm enough climate to make campfires rarely needed since oil lamps are a good enough light source.

You also can't use it to create items that ordinarily require a high degree of craftsmanship, such as jewelry, weapons, glass, or armor, unless you have proficiency with the type of artisan's tools used to craft such objects.

1

u/Gnomin_Supreme Wizard Nov 13 '21

Fabricate has no costly components, just Verbal and Somatic.

3

u/Lilian_Clearwaters Nov 13 '21

threatened college of creation bard noises

3

u/Gnomin_Supreme Wizard Nov 13 '21

You're not the only one with an education, Tambourine Man!

2

u/PassivelyInvisible Forever DM Nov 13 '21

Modern problems require modern solutions

1

u/LordFrogberry Nov 13 '21

Well that's going into my homebrew

1

u/Synyzy Nov 13 '21

Not how diamonds work but ye

1

u/Gnomin_Supreme Wizard Nov 13 '21

It is though.

1

u/[deleted] Nov 13 '21

I have an Alchemist Artificer that is 100% going to try this. The cleric always needs more diamonds and diamond dust, and I'm tired of lending him gold because he spends all his shares of treasure on spell components.

1

u/Sgt_Meowmers Nov 13 '21

That wizards name? David Bears

1

u/TellMeGetOffReddit Nov 13 '21

Are diamonds in DND the same as diamonds in real life? I would assume not since theyre ya know, magical

1

u/Gnomin_Supreme Wizard Nov 13 '21

Our world doesn't have Magic, so it's hard to say if our diamonds would have Magical properties or not.

1

u/PlatypusFighter Nov 13 '21

Yeah but you just know some wizard is going to spend their life studying exclusively that, and then completely neglect economics and completely trash the value of diamonds

1

u/vambot5 Nov 13 '21

This is probably the best comment thread I have ever seen on this sub.

1

u/NottTheShave Nov 13 '21

... Or people

2

u/Gnomin_Supreme Wizard Nov 13 '21

Necromancer has joined chat

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u/Real-Terminal Nov 13 '21

Simple solution, natural diamonds hold special power, making them valuable for commerce and enchantment.

1

u/Salchi_ Nov 13 '21

Fuck that. Get an artificer to make some focused glass or some shit and use scorching ray to make lazers. Trial and error and boom diamonds

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u/Razgris123 Nov 13 '21

As a jeweler this is the answer. Diamonds did have a cost that was originally controlled by debeers, but that was 50+ years ago. There is a BUNCH of mines churning out diamonds now, and 90%+ of what they mine up is industrial quality. And it costs MONEY to do it in scale the way it's done now, thus there was a cost to the stones. But lab stones you'll get twice the quality at less than half the price usually. And it's what's being used in industries for lasers, satellites, medical devices, etc. The cost of production and the actual markup from production to customer is usually lower on lab diamonds as well as they pass through fewer hands.

There is a couple of companies that it's rumored are testing in certain markets for direct to consumers from the grower which will make a large difference in cost as well.

21

u/Fix_a_Fix Nov 13 '21

I have to ask this: What's up with diamonds exactly? Ok they are the hardest thing on earth, but what does that mean? If my diamond ring falls, does it still break? And if I step on it?

Is a diamond sword really the best type of sword or was it all a lie just like with the cake?

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u/Kooky_Macaroon_7207 Nov 13 '21

Hardness in this case really just means “scratch or cut resistant.” There are no materials other than diamonds that are capable of cutting or scratching diamonds. That being said, they are also very brittle. A diamond sword in real life would be terrible because it would break relatively easily. A diamond edged sword might actually work well. This would be similar to diamond tipped drill bits or cutting wheels that have diamonds pressed into the metal edge.

4

u/Y0tsuya Nov 13 '21

A diamond-edged sword will actually be quite useless on soft objects. They're mainly used in industrial grinding applications to cut stones. Next time hold your finger up to a spinning diamond-edged tile saw and feel it do absolutely nothing to your finger.

25

u/MrHyperion_ Nov 13 '21

No, I don't think I will

6

u/Hammurabi87 Nov 13 '21

Diamond teeth on a saw blade might be useful, but a diamond-edged sword would be terrible. One blow that strikes a shield or piece of armor, and you've likely cracked your edge. Also, due to the crystalline structure, it probably wouldn't even be able to hold as sharp of an edge as steel.

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u/trilobot Artificer Nov 13 '21

Geologist here. /u/Kooky_Macaroon_7207 has the right of it.

Why we value the hardness is because hard minerals are resistant to scratching and abrasion. This means you can make a very smooth and lasting polish, which is great for surfaces where you want friction reduced (moving parts in a watch, for example), or places where you want the diamond to abrade something softer, such as on drill bits.

This incidentally makes them great for jewelry. On top of that, diamonds with good color and no inclusions sparkle when cut and polished in ways to direct light. This is because crystals have optical properties that I took a whole horrible class on, and is why I'm in paleontology now and never want to look at a thin section again.

The optical properties of various crystals have lots of different uses, and lasers is one of them.

in short, diamonds aren't useless. They're no more useless on a ring as any other stone, for that matter, since the only properties we care about there are prettiness and not falling apart on you.

DeBeers really pushed the marketing of diamonds to the next level, but it's not like they weren't prized in antiquity. Diamonds are rare. If you stripped all the guff off of marketing and markup etc they'd still not be cheap.

lab grown diamonds are changing that, but DeBeers doesn't hold all the power anymore, and hasn't for some time now.

Lab grown rubies are very inexpensive, but again they're used in scads for lasers and fine moving parts.

You also need to factor in cutting the stones. That's an art and a hands-on skill that will always involve skilled labor, so there is a baseline cost that will always exist unless all you want is an unpolished lump. Those do not sparkle, and they break easily.

Diamonds are only found in the dregs of weird volcanic leftovers in 2 billion+ year old rock, as far as we know. So no matter what they will never be "common". Things like garnet, spinel, tourmaline, and amethyst are common, as they appear in many different rocks if you want an example of a "common" gemstone.

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u/paladinLight Blood Hunter Nov 13 '21 edited Nov 13 '21

Diamonds are hard, but torsion force will shatter them, and they can be pierced by a drill.

Diamonds just got Bludgeoning Immunity.

Edit: they actually have slashing immunity, and possibly bludgeoning vulnerability.

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u/Myrkul999 Forever DM Nov 13 '21 edited Nov 13 '21

You can smash a diamond with a hammer or a hydraulic press. Hardness isn't toughness. Hardness is a measure of structural resistance to deformation. ("Squishing")

Take a piece of steel for example. Steel is wonderful because it can be hardened to a relately wide range of values.

Mild steel is relatively soft. If you hit it very hard, it will bend, and stay bent. If you harden it, however, it won't bend when struck, but will instead break. With the right amount of hardened steel and softer steel, you get a spring, which bends, but returns to its previous shape. Of course, you can still snap spring steel, it just takes a lot more work.

To answer the question above, a diamond blade would be sharp as fuck, but shatter if you hit anything substantial with it. The best way to use diamonds in sword design is the same way they do in industrial applications: use the diamond only for the edge.

18

u/Magicspook Nov 13 '21

Diamond macahuitl lets gooo!

7

u/Myrkul999 Forever DM Nov 13 '21

Basically, yeah.

5

u/paladinLight Blood Hunter Nov 13 '21

Or diamond tipped arrows would be decent

0

u/BigFatManPig Nov 13 '21

I would just use obsidian at that point.

5

u/Fix_a_Fix Nov 13 '21

Bludgeoning Immunity.

What is this thing?

6

u/paladinLight Blood Hunter Nov 13 '21

In D&D, not by any creature i know.

In real life? To a certain extent.

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u/Cthulhu321 Nov 13 '21

There are some oozes with slashing immunity, the ones that split

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u/paladinLight Blood Hunter Nov 13 '21

Yep, but i dont think any creature directly has straight up bludgeoning immunity.

1

u/POD80 Nov 14 '21

It may depend on edition, I know that the giant slug for instance was immune to bludgeoning.

5E is not my edition though.

2

u/psuedophilosopher Nov 13 '21

https://www.aidedd.org/dnd/monstres.php?vo=demogorgon

There are a number of creatures that are immune to bludgeoning damage from non magical attacks, but the demogorgon seems to be alone in having immunity to non-magical bludgeoning damage regardless of the damage coming from an attack or any other source.

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u/paladinLight Blood Hunter Nov 13 '21

Yeah, im talking about blanket immunity to Bludgeoning. Like, Black Puddings are immune to slashing damage, magical or not.

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u/rich_27 Nov 13 '21

I think it would probably be slashing immunity and perhaps vulnerability to bludgeoning if you were to represent the properties of diamonds in mechanical D&D terms; they're very hard and pretty scratch proof, but will sheer or shatter far more easily

1

u/paladinLight Blood Hunter Nov 13 '21

Yeah thats probably closer.

1

u/Dryu_nya Nov 13 '21

Diamonds are hard, but (...) they can be pierced by a drill

I feel like there is a Gurren Lagann metaphor in here somewhere.

1

u/burriv Nov 13 '21

Hardness in this case is the resistance to being scratched. Diamond is a ten on the mohs hardness scale (the very top) which means if you try to scratch it with anything other than diamond it won't leave a mark, in fact, most likely the other thing you use to scratch it will most likely be damaged in some way. Diamond is still pretty brittle meaning it'll shatter if hit with enough force

1

u/GrumpGrumpGrump Chaotic Stupid Nov 13 '21

Diamond is hard, which means it's difficult to scratch, and it scratches other things pretty well.

Your diamond could shatter or chip if it falls, but it depends on the specific structure of your stone. They all have specific cleave lines and can break if hit at the specific angle. There's a lot of luck involved.

If you step on it barefoot against carpet it would probably be fine, but as soon as there's something hard on either side of the diamond applying pressure I would guess there's a risk.

If you had a solid diamond sword in real life, it would break along a cleave line before the edge dulled.

As a general rule of thumb, hard things hold an edge well, but are brittle and either shatter or chip easily. Softer materials can absorb energy and deform rather than chip or shatter, but their edges dull faster. For some sort of blade or edge you usually want a balance of the two, or you combine two materials to get what you want (obsidian weapons for example use volcanic glass stuck into wood).

1

u/koshgeo Nov 14 '21

A diamond sword would probably be pretty awful, because although diamonds are extremely hard when it comes to scratching or other types of wear, they also have mineral cleavage, which would make them easy to break when subjected to lateral forces. You could probably snap a diamond sword in half with your bare hands.

You might be better off having a regular sword made out of metal but with some small diamonds along the edges. Maybe something like this, but with diamonds. Even then they'd probably break and get crushed against steel.

There's more to good physical properties for swords than hardness.

1

u/WikiSummarizerBot Nov 14 '21

Macuahuitl

A macuahuitl ([maːˈkʷawit͡ɬ]) is a weapon, a wooden club with several embedded obsidian blades. The name is derived from the Nahuatl language and means "hand-wood". Its sides are embedded with prismatic blades traditionally made from obsidian. Obsidian is capable of producing an edge sharper than high quality steel razor blades.

[ F.A.Q | Opt Out | Opt Out Of Subreddit | GitHub ] Downvote to remove | v1.5

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u/roombaSailor Nov 13 '21

Man-made diamonds produced in scale is a relatively recent development though. For a long time the process was too expensive and time consuming to be practical.

39

u/ApprehensiveStyle289 Artificer Nov 13 '21

But then again, when man made diamonds were not available, there wasn't the demand in industry. Both offer and applications came in the same time period, roughly.

1

u/CranberryJuice47 Nov 13 '21

Man made diamonds are better. Natural diamonds are only expensive because of artifical supply restrictions. Natural diamonds only sell at the prices they are at because people are convinced they need this particular rock to get married and for the vanity of wearing something that's expensive for no reason.

The diamond market is wierd.