r/dndmemes Druid Mar 20 '23

Fighter is my second favorite class ngl Generic Human Fighter™

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u/StarkMaximum Barbarian Mar 20 '23

Man, sometimes the "advantage" is just "making the game more engaging for everyone".

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u/Vultz13 Mar 20 '23

I wish more people here had that mindset.

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u/SpiderManEgo Mar 21 '23

I'm glad more people don't. Lowkey sounds like a bad mindset for the fighter. Honestly, every player is waiting for their turn to slap an enemy, most players don't care for how the fighter wants to try and add a cartwheel to their slaps.

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u/That-Educator-6213 Mar 26 '23

This 100000000%

I'm in a game with a GM who is taking that role for the first time, and generally he does alright, but one thing that he likes to do is give boss enemies an attack or spell that straight up hits and deals damage, with no attack roll or save.

His reasoning is that those type of enemies have to feel really scary and powerful, but it honestly just feels cheap, and I've been trying to convince him to give the spell a really high DC if he wants us to reliably fail the save. The point is that just by giving players a way to use mechanics makes things more fun, instead of just staring at the screen knowing you can't do anything about it, turning the fight into a DPS race

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u/Vultz13 Mar 26 '23

I’m still “relatively” new to the concepts of advantage and disadvantage in 5e but thankfully I have a veteran player giving me advice on it.

But even in my miniboss fight where I had a clear idea of how I wanted the players to figure out the “puzzle” (to just knock him over). I still allowed room for him to be defeated normally.

I kept saying he has poor balance, he’s crazed and not thinking straight 😭. Thankfully one of the players DID pick up on admittedly at the end and sort of grabbed the guys legs with his whole body.

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u/KhabaLox Mar 20 '23

When I DM for my son (we mostly do one shots, or combat heavy adventures that peter out after a couple of sessions), he's all about describing the cool ass shit he's doing in the fight, and much less about rolling a check or attack roll. We probably should be using Fudge or some similar system. He's making called shots to hit the spell-caster in the hands, or chop off the orcs head because decapitation is hella-cool. I tried to tell him D&D doesn't have hit locations, but then I realized it doesn't matter.

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u/Trash_toao Mar 21 '23

One of my Characters collected the Heads of strong Enemies, which meant when he felt they were low he always went for decapitation.

My DM always ruled I had to roll with Disadvantage for trying to hit a specific Location, especially one that the enemy should normally at least try to defend better.

On the other Hand he also sometimes let them die quicker from this (like if my Attack Hit, but did Low Damage, because trying to decapitate he might have also died with like 2-5 HP left or so)

PS: And it sounds like you might also enjoy Tunnels And Trolls, that one is all about doing crazy over the top shit ^^