r/apple Jan 18 '24

YouTube and Spotify Won’t Launch Apple Vision Pro Apps, Joining Netflix Apple Vision

https://www.bloomberg.com/news/articles/2024-01-18/youtube-and-spotify-join-netflix-in-not-launching-apple-vision-pro-apps?utm_source=website&utm_medium=share&utm_campaign=copy
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50

u/CeolSilver Jan 18 '24

There were a lot of people who dismissed any functionality of the iPad at launch, just seeing it as a “large iPhone”

62

u/Creationship Jan 19 '24

Yeah I remember the iPad being a "big iPod touch that can't make calls" in the public perception.

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u/Easternshoremouth Jan 19 '24

I worked at Apple when the iPad launched. On my first trip after getting mine, I was waiting at the airport for one of my colleagues arrival. As a gag, I wrote his last name in large font in Pages and held up the iPad as if I were signalling that I was his hired driver. As people shuffled through the arrival gate to baggage claim, a couple of business men walked past me and one of them elbowed the other and said, "Hey, someone finally found a use for that thing." 😜

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u/axck Jan 19 '24 edited Feb 03 '24

pathetic steer water dull edge pie screw sheet rich oatmeal

This post was mass deleted and anonymized with Redact

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u/Easternshoremouth Jan 19 '24

What can I say? I’m a visionary!

1

u/ProfessorPetrus Jan 19 '24

Ah corporate was big on blackberry will be the staple forever thinking then. Fools.

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u/MobiusOne_ISAF Jan 19 '24

Because they were. I don't know if you remember, but the initial iPad was mostly running iPhone apps, and it did look kind of ridiculous as a result even though the fundamental idea was solid. It took a few months and years until proper iPad apps showed up.

This kind of is the same situation, except VR/AR still has the same fundamental limitation of you have to wear goggles on your face to actually use the damn thing. The core ideas behind Vision Pro aren't drastically different from most other VR/AR headsets in the past decade, at least in my eyes. That does worry me a bit about the whole venture, but we'll see where it goes.

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u/ShinyGrezz Jan 19 '24

The core ideas behind Vision Pro aren't drastically different from most other VR/AR headsets in the past decade

-No controllers -Eye tracking -XR-focused -Externalised battery -Not aimed at gamers

This is about as different VR can get while still having a person put a set of goggles on.

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u/Kimantha_Allerdings Jan 19 '24

Perhaps worth pointing out that they're bringing out an Apple pencil for the Vision Pro, and that that's basically a controller.

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u/ShinyGrezz Jan 19 '24

That’s a very liberal definition of the word “controller.” It’ll be different, anyway.

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u/MobiusOne_ISAF Jan 19 '24

All of those have been implemented in various headsets, so no, not really.

Maybe not all in the same headset at the same time, but it's still not fundamentally different from what the Meta Quest Pro or HTC Vive can do. The goggles themselves are the problem, not what they can do.

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u/zeek215 Jan 19 '24

Whole heartedly disagree. Other headsets have incorporated eye tracking in some way, but none made it the default OS-Wide method of UI control. It’s like saying an iPad Pro and a no name Android tablet are the same because both have physical displays. People choose to buy products because of the differences. VR headsets have pigeonholed themselves as niche gaming accessories, but Apple is pushing the VP as a general computer in AR space. To say it’s not fundamentally different is to ignore the differences both in hardware and software.

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u/MobiusOne_ISAF Jan 19 '24

You're kind off missing the point I'm making. It's not about what the headset can do, it's about having to wear the headset to use the product. It's always been the annoying sticking point of VR/AR that doesn't have a clear solution yet.

It doesn't really matter how good it is, because you still have to contend with wearing weighted ski goggles on your face for several hours to use it. It makes it such that whatever experience in the headset needs to be so good, or so unique, that it justifies the inconvenience of the headset.

If anything, the Big Screen Beyond is really the only headset that's truly pushing the sector forward. Namely because it's the only headset really trying to solve the most critical issue with consumer VR/AR, which is making wearing goggles less annoying.

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u/The_Woman_of_Gont Jan 19 '24

This is about as different VR can get while still having a person put a set of goggles on.

Which is the entire damn problem. People just do not want to put goggles on to watch a movie they can't share with their family, or for hours at a time while working. Not unless they have to and it's part of a specialized job or something.

It's why VR has floundered outside gaming over the last decade or so, and it's something Apple hasn't (and indeed, really can't) address.

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u/Hell_Weird_Shit_Too Jan 19 '24

VR Headsets have only been for gaming this far though. Of course it hasnt succeeded outside of gaming.

-1

u/borg_6s Jan 19 '24

You know, I think Apple's policy of making devices thinner will actually help make AR more practical.

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u/singingthesongof Jan 19 '24

Well, they did make this headset heavier than it needed to be for no other reason than to feel more high end and that’s sort of the complete opposite of the design philosophy you should have with these headsets.

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u/Sylvurphlame Jan 19 '24

They intentionally made it heavier than necessary? Source?

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u/singingthesongof Jan 19 '24 edited Jan 19 '24

It got a metal frame which is heavier than a plastic frame, and it got a glass screen in front which is heavier than plastic screen.

 Weight is king with these headsets and Apple went with a premium feel instead.

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u/Sylvurphlame Jan 19 '24

I personally think it could lose the uncanny valley eyes, although they’ve got a patent out suggesting they intend to implement MeMoji/AniMoji eyes that mocap the user’s own.

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u/gullydowny Jan 19 '24

It's still just a big ipod but before long it was $250 open boxed and everybody talked their mom into buying one.

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u/musicmast Jan 19 '24

Can confirm. I asked my mom to buy me one

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u/[deleted] Jan 19 '24

Isn't that what the ipad is tho? Something to give to your kid because you don't want to parent no more.

0

u/Soggy_Boss_6136 Jan 19 '24

"parent no more"

advice: Apple has better grammar

2

u/erishun Jan 19 '24

I can’t believe people forgot this. I remember when the MSI wind “netbook” was the rage and people were SHOCKED when the iPad wasn’t a 9.9” laptop.

All the memes of Steve Jobs holding up 4 iPhones taped together and saying this was the dumbest idea of all time. Then it was a hit and all those same people were like “ACKSHULY, the tablet existed long before the iPad, iPad is just a copy of the touchscreen windows computers”

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u/sakata32 Jan 19 '24

I still treat them like a big ipod touch. The thing is at a good price a big ipod touch is not a bad thing.

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u/singingthesongof Jan 19 '24

Difference being that it isn’t comfortable to wear a headset like this for long periods of times, so it doesn’t really matter how much Apple wishes people will want to wear this all day - they won’t.

We are getting closer to headset being comfortable to wear all day (e.g. Big Screen Beyond) but we aren’t there yet.

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u/[deleted] Jan 19 '24

I still think that, especially if you own a laptop

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u/axck Jan 19 '24 edited Feb 03 '24

ancient existence distinct bow aromatic reach square sort full zealous

This post was mass deleted and anonymized with Redact

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u/[deleted] Jan 19 '24

For sure. Tattoo artists seem to like them, for instance. Business setting is a great point too. iPads or similar devices as payment terminals are great

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u/The_Woman_of_Gont Jan 19 '24 edited Jan 19 '24

For educational, artistic, and business purposes though the iPad opened up a lot of opportunities over time. Think about how often you see them in businesses these days. Probably more than you see them in casual use

I think this is actually a major problem with VR. Soooo much of those uses are down to how easily portable and shareable the iPad is. Just mount it on a swivel, add an app/accessory for cards, and bam you've got a POS system. Have something you want to share with clients, maybe some forms they need to fill out or a design or a treatment plan? Easy! Need cheap and portable devices on hand that kids can use as books, or run educational programs on? Yup, that's an iPad.

iPads are just giant iPhones, but that's a feature not a bug and makes them deeply flexible, and deeply social, devices. VR...not so much. It's a very 'selfish' and asocial product. You can't share anything you see on it, and you can't even just hand someone a headset and tell them to take a look at this, because they might have different vision correction needs than you or the headset itself might not quite fit them.

Even just being used as extra or giant screens, it will present problems unless you're WFH and literally live with no one you would ever want to watch something with.

The only solution to even some of these issues is to buy more of them so everyone has something, but let's be real....even at a third of the current price, that's a tall order.

1

u/mechanicallyblonde Jan 19 '24

I do think the iPad is amazing for school especially in math/science classes. Having a searchable pdf text book split screen w/notes while recording lecture. It was a game changer.

1

u/Unitedfateful Jan 19 '24

True but the use case was there and it wasn’t crazy expensive to basically watch movies which is all I can see anyone doing right now with it