r/CitiesSkylines • u/Particular-Use9506 • May 03 '24
Modding Release TM:PE Mod Now Available for Cities Skylines 2!
r/CitiesSkylines • u/Tobiassaururs • Aug 25 '24
Modding Release The newest Road Builder Update amazes yet again with even more endless possibilities
r/CitiesSkylines • u/dotcax • Aug 09 '24
Modding Release Road Builder now on PDX Mods
youtu.ber/CitiesSkylines • u/irasponsibly • Nov 25 '24
Modding Release Flag Icons Pack updated to include UK Thumbnails
r/CitiesSkylines • u/dotcax • Sep 07 '24
Modding Release Road Builder - Management Tools & Road Sharing Update
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r/CitiesSkylines • u/RaftermanTC • Jun 06 '24
Modding Release After months of work, I'm finally able to share my next map based on Dunedin, New Zealand.
galleryr/CitiesSkylines • u/RaftermanTC • Aug 04 '24
Modding Release Just released another map! This one is based on Bay Port, Michigan.
galleryr/CitiesSkylines • u/KuwaiiAnime • Aug 06 '24
Modding Release [CUSTOM MAP] New York City, United States
galleryr/CitiesSkylines • u/GeniusLeonard • Jul 28 '24
Modding Release Released! Have fun !
galleryr/CitiesSkylines • u/Pidiotpong • May 06 '24
Modding Release Extra3.0 Teaser
youtube.comr/CitiesSkylines • u/irasponsibly • Nov 20 '24
Modding Release Flag Icons for CS:II Region Packs and NA Region
r/CitiesSkylines • u/dotcax • Apr 27 '24
Modding Release Asset Icon Library mod now on PDX Mods!
galleryr/CitiesSkylines • u/Pidiotpong • May 07 '24
Modding Release Extra3.0 Official Trailer. The Ultimate Detailers Dream
youtube.comr/CitiesSkylines • u/mattsully21 • Dec 30 '23
Modding Release HUGE MODDING UPDATE to ANARCHY! Honestly this is a game changer for detailers!
galleryr/CitiesSkylines • u/Desarth • Mar 29 '24
Modding Release Crystal Isles - My first map for CS2 with actual flat building space
galleryr/CitiesSkylines • u/dex3r • Sep 09 '24
Modding Release Remember this? Well, I finally released the mod. You can spawn as much outside (fake?) traffic as you want. Jammed 100-lane highway? No problem. Go nuts. Useful when testing intersections.
r/CitiesSkylines • u/Jonas_Venture_Sr • Jan 21 '24
Modding Release Cityplayertrafficcustommod increased simulation performance by over 100%
I was about ready to abandon my current city at 120k sims since my simulation speed was at a crawl. One in game hour took about 3:15 minutes. Since I downloaded cityplayertrafficcustommod by Cityplayer, one in game hour took 1:30 minutes. I have a 12600k, which is the recommended CPU, and the fact that I couldn’t hit every milestone in the game was a bummer.
I was getting massive traffic jams at the cargo harbor and rail yard, services weren’t responding, and all sorts of other jankiness. This mod fixed these issues: services work and trucks enter the ports at a faster speed. This has breathed new life into my city, and I am so happy. Cityplayer, if you see this, thank you.
You can get the mod here
r/CitiesSkylines • u/Konsicrafter • May 07 '24
Modding Release Asset Packs Manager 1.1.0 just released. These are my favourites so far
reddit.comr/CitiesSkylines • u/dotcax • May 05 '24
Modding Release Hard Mode mod is now available: Subsidies, milestone & income re-balance
Get the mod on PDX Mods
Hard Mode adds 4 difficulty settings and a completely rebalanced subsidies formula.
Alongside reworked milestones reward values and a full re-balance income from exports, taxes, fees, as well as maintenance costs.
Also included: Eminent Domain & Demolition costs
Demolishing a building costs money based on its size and how many people you'd be evicting.
Demolished buildings are turned into rubble instead of disappearing. Then they need some time before being cleaned up.
De-zoning an area will also demolish the buildings instead of them disappearing.
r/CitiesSkylines • u/HSFOutcast • Jul 21 '24
Modding Release I made Stockholm as a map, link in description
galleryr/CitiesSkylines • u/mariosconsta • Jul 07 '24
Modding Release Bye Bye Homeless mod fixes the current issue with homeless people
I am not the author of this mod, I am just sharing it because it fixes the current issues with homeless people in the city.
I've been using it for a couple of hours and
1) Crime rate is down
2) Unemployment rate is down
3) Homeless people are (almost) gone
4) We can use the damn parks!
r/CitiesSkylines • u/taipeinative • Aug 12 '24
Modding Release Carto - A mod to export your save into geospatial file formats - Beta Version Release
Carto is a Cities: Skylines II mod aiming at collecting in-game objects’ spatial data and converting them into geospatial file formats.
PDX Mods Link: https://mods.paradoxplaza.com/mods/87428/Windows
User Manual: https://github.com/taipei-native/Carto/wiki
Showcasing the mod:
Export to Real World Locations
Features
- Export Vector Data - Carto currently supports exporting the boundary of districts, map tiles, buildings, roads, tracks, pathways, and zoning cells into GeoJSON and Esri Shapefile.
- Export Raster Data - Carto currently supports exporting the elevation and water depths into GeoTIFF.
- Additional Information - Carto can collect other vital data from your save with the vector geodata, such as asset names, driving directions, etc.
- UTM Projection - Carto uses WGS84 / UTM projections (EPSG: 326xx / 327xx) to reproject your save to real-life locations.
r/CitiesSkylines • u/Peheuha • Mar 30 '24