r/CitiesSkylines • u/HelloitsWojan • Oct 24 '24
Discussion Happy 1st Birthday Cities: Skylines 2!
r/CitiesSkylines • u/Sfrinkignaziorazio • Oct 31 '23
Discussion 40.000 polygons for a single Human, here more screenshots of CS2 models. More in comments.
galleryr/CitiesSkylines • u/simplyraashid • Nov 10 '24
Discussion Why are people jumping off of this building??
galleryr/CitiesSkylines • u/Atulin • Mar 27 '24
Discussion Congratulations to Colossal Order for getting gold in "worst rated item on Steam" competition!
r/CitiesSkylines • u/TheYoungOctavius • Oct 27 '23
Discussion Colossal Order (co_acanya response to “All resource management in the game is a deception.”
r/CitiesSkylines • u/Hexcoder0 • Oct 25 '23
Discussion The game DOES render individual teeth with no LOD as far as I can tell.
r/CitiesSkylines • u/TheYoungOctavius • Mar 26 '24
Discussion Cities: Skylines 2's first post-launch DLC, Beach Properties, is out now and players aren't happy: 'This is a disgrace
r/CitiesSkylines • u/yalexau • Mar 12 '24
Discussion I've lost patience with Colossal Order
Next month marks six months since Cities Skylines II was released and from my perspective the aspirations set for the game seem just as unobtainable as when it was launched.
I was willing to give Colossal Order time after the candidness express in WoTW #14, but after their choice to pause communications last week and setting expectations that something tangible was forthcoming, it appears WoTW #15 is just more disappointing wordage.
I genuinely do not CS2 to fail, but enough is enough with the empty words that have not substantially addressed the major issues pending with the game.
I am based in Australia, so there are potential protections that exist as a consumer, but I've reached the point where I will be pushing persuasively and persistently for a refund.
I appreciate views will differ on this, so happy to hear thoughts on whether I need to remain patient or if it's time to escalate refund requests.
r/CitiesSkylines • u/Mazisky • Oct 20 '23
Discussion Little details count! Why this downgrade?
r/CitiesSkylines • u/prayforcheesus • Aug 24 '24
Discussion Why are bus lanes useless? Is there a way to enforce it?
r/CitiesSkylines • u/MortalCrumbat • Jun 23 '23
Discussion As much as I enjoyed the developer insight, seeing this zoning grid was disappointing
r/CitiesSkylines • u/kiwi2703 • 19d ago
Discussion Why does CS2 look so "sterile"? (screenshot from the Japan pack trailer)
r/CitiesSkylines • u/vilify97 • Jun 30 '23
Discussion Can we all just appreciate how transparent Colossal is being?
Regardless your thoughts so far of CS2, It’s so refreshing to see a developer taking the time to lay out such a comprehensive view of new features, sharing details, answering questions, etc.
At the very least you know exactly what you’ll be getting - there won’t be any surprises and I think that really shows how much they respect their fan base. They don’t try to wow you with glitzy trailers that look nothing like the game just to draw in new players.
Personally I can’t wait for release. it looks like an improvement in almost every single way. I also imagine they’ll take the feedback they receive between now and then to make even more changes for the better
r/CitiesSkylines • u/Monkefromohio • Oct 21 '24
Discussion Could A Train Actually Drive Across This In Real Life? (This was without mods)
r/CitiesSkylines • u/Wulfsted • Nov 10 '24
Discussion I made an intersection, i call it the hanging ballsack
r/CitiesSkylines • u/steamhyperpolyglot • Nov 23 '24
Discussion Who else is still actively playing the first game?
So, I did buy Cities: Skylines 2 some time ago, at least for a few months now. My take? I'm not sure. It feels like something is still missing. You know how sometimes you feel that way about something, but you can't quite put your finger on what it is? That is precisely how I feel now with Cities: Skylines 2.
Sure, there are some improvements here and there, but it's still not at the level I hoped to achieve. I mean, that's not to mention the 37 fps running in 1440p on an RTX3070. Yeah, I always loved running simulation games at max graphics settings. I even have DLSS running.
Optimisation aside, though, there's still something else missing. Does anyone know what it is?
Anyway, happy to go back to the first game for now.
r/CitiesSkylines • u/JNKW97 • Sep 07 '24
Discussion Is there a way to stop tunnels being flooded near water sources?
r/CitiesSkylines • u/Nosh59 • 18d ago
Discussion With the second detailer's patch, off-duty service vehicles will now stay parked alongside their respective depots/service buildings. Now we can have visually functional service lots!
galleryr/CitiesSkylines • u/tjm_145 • Nov 01 '23
Discussion I HATE THESE RADIO HOSTS
Why are you telling my citizens we're having rolling blackouts when I'm exporting over 100MW of electricity?? WHY ARE YOU SAYING THERE'S A ROAD ACCIDENT WHEN THERE ISN'T???? I wish their voice lines were actually related to the state of your city instead of making me panic thinking I've run out of water every ten minutes...
Let's not even get started on the weird housing professor interactions... like why are we shouting?
r/CitiesSkylines • u/Mazisky • Jun 20 '23
Discussion Really hyped for the game but please allow us to toggle on\off the white paint lines on roads!
r/CitiesSkylines • u/lzyan • Jul 11 '23
Discussion The game cannot be 100% tailored to your wishlist as it has to cater to both city painters and city simulators.
Towards CS2, I have seen some comments who liked its casual nature disappointed in the deeper simulations, while some feel that its not deep enough with the lack of procedural zoning and etc etc.
CS2 can only be commercially viable if it appeals to both casual and hardcore city simulators so neither camp can get everything they want. They have to strike a fine balance between the two sides but there is bound to be something that they cannot satisfy.
I am not saying CO is immune to criticism. Concern is def warranted in areas like its performance or the textures we have seen so far. But rejecting the game outright cause it didn’t feature one of the things you wanted feels unreasonable.
r/CitiesSkylines • u/Le_Oken • Nov 30 '23
Discussion Colossal Order's CEO (Quoting: If you dislike the simulation, this game just might not be for you): "I apologize for the formulation of my response above. My intent was to point out that while we do our best to improve the game we will never be able to please absolutely everyone."
forum.paradoxplaza.comr/CitiesSkylines • u/mihirmusprime • Jul 18 '23
Discussion What themes would you like to see in the future for Cities Skylines 2?
r/CitiesSkylines • u/Toilet_Reading_ • Feb 07 '24
Discussion YouTubers Turning Critical in a Wave
Have you noticed that all of the YouTubers who were relentlessly positive about Skylines 2 like Biffa, City Planner Plays, etc. have released critical videos about the game over the past few days? Is it a coincidence that they all did this at once? I don't think so. The wave started with Cities By Diana. Did CO must say or do something to upset them all? It was noteworthy that Biffa mentioned a lack of humility and outreach. Did they cut off these content creators? It's interesting to see the tide of public opinion turn now, to acknowledging the issues and calling them out. Hopefully it yields results!